Render– the scene is exported to a .vrscene file and then is rendered with the V-Ray Standalone application.
Export to a .vrscene file– check to export to native V-Ray Standalone format.
Export Light– check to export lights.
Export Geometry– check to export geometry of scene.
Each frame in separate file – check to export each frame of animation in separate files, usefull when animation scene file huge.
Write mesh data in hex format – this option writes geometric information as binary data in order to preserve the data exactly, without the round-off errors introduced by conversion to human-readable form.
Write transform data in hex format – writes the object transformation matrices as binary data in order to preserve them exactly without round-off errors.
Compressed – compresses geometric information so that the resulting .vrscene file is smaller. Only valid if Use HEX format for meshes is enabled.
File – specifies the path where the .vrscene file will be saved.
External Rendering – enable it to output rendering result in external file.
Auto Close – when enabled, automatically closes the console when rendering is complete.
Save Raw Image – when enabled, saves original raw image file.
Image Directory – choose directory to where save a file.
Image File – choose file name.
Format – choose file format.